Battlefields: Speed & Surprise

“Rather than relying on defensive fortifications, he made brilliant use of speed and surprise on the battlefield, as well as perfecting siege warfare to such a degree that he ended the era of walled cities.” (Weatherford, 2004, p.xvii) Weatherford, J. (2004) Genghis Khan and the Making of the Modern World. New York, NY: Broadway Books.

Instinct or Training?

“In the heat of battle you don’t remember very much, you don’t think very fast. You act by instinct, which is really training. So you’ve got to be trained for battle so you react exactly the way you did in training.“ Arleigh Albert ‘31-knot’ Burke (1901-1996) US Navy Admiral who took part in WW2 and… Read More

ADF: Land 125 – Power Technologies Review

Research Paper Title Land 125 – Power Technologies Review. Executive Summary The evolution of capability requirements for dismounted soldiers prescribes greater use of electronic equipment by soldiers in the battlefield. This is increasing the amount of power and energy required by soldiers. Primary batteries, and to a lesser extent secondary batteries, are the predominant technologies… Read More

ADF: Game-Based Training & Dismounted Infantry Teams

Research Paper Title Evaluating the Effectiveness of Game-Based Training: A Controlled Study with Dismounted Infantry Teams. Abstract Computer games are increasingly being used by armed forces to supplement traditional methods of military training. While the potential benefits of these games are well documented; there is little objective evidence to support their perceived training benefits, especially… Read More

Mobile Agents for Battlespace Information Exchange

Research Paper Title Mobile Agents for Battlespace Information Exchange. Executive Summary An agent is an abstraction, or a concept that provides a convenient and powerful way to describe a complex software entity that is capable of autonomously accomplishing tasks on behalf of its owner. More specifically, a Mobile Agent (MA) is an agent which is… Read More