Research Paper Title
How submarine and guided missile technology can help reduce injury and improve performance in cricket fast bowlers.
Cricket – tradition meets flare
There are three formats of cricket competition (multiday unlimited overs with approximately 150–300 overs delivered by one team, 50-over and Twenty20; T20—20 overs). An over is a measure of workload – 6 consecutive deliveries by a bowler. A delivery carries the ball to the batsman 20 m away at speeds varying from 80 to 160 km/h.
In these three forms of cricket, a bowler’s workload may vary from 60 to 4 overs in one of the matches. Because of this varying workload and intensity, cricket match-play provides a complex challenge for clinicians and coaches. Arguably, no other professional sport has experienced greater changes in competitive workload demands than cricket over the past 10 years; perhaps most specifically via the introduction of T20 cricket.
Fast bowling – a sporting activity punctuated with injury risk
Fast bowlers are at greater risk of injury than their team mates, and the nature of the injuries sustained tend to involve extensive rehabilitation periods. These injuries are largely associated with repetitive large forces experienced by fast bowlers during their bowling actions resulting in accumulated stresses. With a predominance of …
How Submarine and Guided Missile Technology can help Reduce Injury and Improve Performance in Cricket Fast Bowlers. British Journal of Sports Medicine. 50(16), pp.962-963. doi:10.1136/bjsports-2015-095935.